The Conduit E3 2008: Developer Interview

The Conduit, a Wii-exclusive first-person shooter developed by High Voltage Software.

The Conduit takes customized controls to the next level for a number of important reasons. Yes, it does feature the ability to fully adjust your turn speeds and dead zones (the invisible bounding box that separates aiming from turning).

The Conduit looks better than the majority of Wii games on the market thanks to High Voltage's dedication to taking advantage of the hardware -- a novelty, unfortunately, since few other third-parties bother. The game sports a very crisp, clean look complemented by a host of graphical effects, from dramatic real-time lighting and particles to bump- and normal-mapped objects. Characters animate fluidly. Transparent water shimmers realistically. Aliens sparkle with reflective armor.

Current multiplayer benchmarks are 16 players and we will definitely have the standard modes like Deathmatch and Capture the Flag.

However, High Voltage is purportedly aiming for a robust online experience complete with WiiSpeak support for voice-over support -- another first-person shooter first on Wii.

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Dodo_JZ's picture
Dodo_JZ
on July 22, 2008 - 1:29pm

I can't quote exactly where, but I read that High Voltage decided to leave the game at 30fps from their original goal of 60fps because the game ran smoothly in 30fps. They mentioned that High Voltage did this because they would rather put more time into the in-game features than worry about the graphics anymore than they already have.
I support this decision. I would rather play a really long game with good graphics than a short game with really good graphics.

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